Quest 1
This is the first project in an online practice course I bought. The idea was to practice design elements and animate to music. I chose to focus on unity and rhythm. I also utilized listening to the supplied music track to imagine what it will look like when sketching.
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How did you texture it?
Grain, two different halftones, photocopy textures, two custom textures, and chromatic aberration.
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Did you use Deep Glow?
Absolutely.
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How did you do the end scene?
I made a null and attached all the spheres to it. Then I used a slider control and attached the x or Y position based on where it was located to that slider control. If it goes up or left, the expression was multiplied by negative 1. Then I just rotated each set around and increased the slider to expand them out. Then I animated those controls.